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Old 10-20-2007, 04:54 PM   #1
Dr.
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Default For all classes: How should I spend my points?

My current character on the 360 version is a mess, I need some help.

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Old 10-20-2007, 05:27 PM   #2
KGB
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Dr,

We'll need more info on your character to help you out.

Like your class and your current level and what your current stats are and how many stats you can still buy at the temple (assuming you can buy some more)

KGB
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Old 10-20-2007, 07:22 PM   #3
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Quote:
Originally Posted by KGB View Post
Dr,

We'll need more info on your character to help you out.

Like your class and your current level and what your current stats are and how many stats you can still buy at the temple (assuming you can buy some more)

KGB
I'm saying best for a total remake for each type.

I'm have a druid which has pretty spread out stats in mana (level 17) and a knight with only battle and moral.
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Old 10-20-2007, 07:41 PM   #4
KGB
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Dr,

I posted this in another thread for building a Knight character. If your planning to do MP instead of the solo game, you'll need to forge some more items than the plain stuff I list here (other than you keep the Elven Helm).

When I build my Knight character I focus almost exclusively on putting my skill points into Morale.

The reason is that Morale is the only skill in the game that does not suffer from the law of diminishing returns. Each point of Morale buys 1 life point and every 4th point gives an extra life point so you get +5 life for +4 morale. On top of that, every 20 morale gives 1% spell resistance to all mana colors.

My goal is to reach 200 morale at L50 which gives +250 life points and 10% resistance to all mana colors (which is really handy if you do Multiplayer). If you buy the citadel building that gives +5 morale and chose the knightly orders path that gives +3 morale you only need to spend 192 of your 200 points on morale leaving 8 points to improve other skills.

Everything else you improve by buying skill points. You can buy 100 pts at L50 to improve your other stats.

All other skills work on the following table:


Code:
Skill Level     Match 3 Return
    0                   3
    1                   4
    8                   5
   20                   6
   50                   7
You can see the sweet spot is at 8 points. So tyically I put 8 points into 4 mana colors which costs 24 of my 100 points (I have 8 left over ones from my leveling up). That leaves 76 to distribute how I see fit. I'll tyically buy 10 cunning and take a giant rat mount (for more cunning from the mount but a mount that increases Green Mana like the Giant worm is also good for more Green mana capacity). The rest I load into Green Mana. So I'll end up with something like the following at L50 (there are a few more skills you get in game from completing quests):

Green 60 - (or 85 if you have a L50 Giant Worm mount)
Red 8
Yellow 8
Blue 8
Battle 8
Cunning 10
Morale 200

I then get an Unholy Lance (+1 damage per 4 green mana) and since I put about 60 points into green I can have a max of 80ish which means up to +20 damage when my reserve is full.

I also use the Elven Helm because it gives +1% resistance per green mana over 5. This means I can often reach 80+% resistance to green mana spells (if I forge an item with more green resistance on it or use the Giant Worm I can reach 100% resistance). This makes the character immune to Death Gaze, DeathBringer, Swallow Whole, Flaming Skulls plus a host of other deadly spells because they all requre green mana. Your even immune to mana drain spells (again requires green mana). Not to mention the 10% resistance to every other mana color I possess which makes casting spells against the Knight very problematic.

Best of all the massive amounts of life points means I typically have 2-3x the number of life points as the monsters. Even in the final battle with Bane, I had as much life (400) as he did. If you decide to add in the ultimate troll ring, your just that much harder to kill. But in general, you don't need that ring because you have so much life that the enemy would need to match skulls twice as often to actually win.

KGB

P.S. You can build an Earth Druid that is very similar. You put your skill points into Green Mana and buy Morale at the temple and eventually reach +100 morale from temple buys (you can cut off Green mana at around +100 and use level up skill points/different mount to increase your other stats)

Last edited by KGB; 11-07-2007 at 04:18 AM.
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Old 10-20-2007, 08:51 PM   #5
Jodwin
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@KGB: Just one thing I've been wondering, since you've said that it's certain that in the next patch both of the lances will be nerfed to the +1 dam / 8 mana just like the Firewalker's was, shouldn't you kind of mention that as well when recommending to use the lances? Obviously on the PC people will have to make their own decission whether to patch or not, but I'm not sure about the XBox. So perhaps better to give a heads up about it.
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Old 10-20-2007, 09:09 PM   #6
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Jodwin,

Your right that in a future patch the Lances will be adjusted correctly.

However, I don't know when/if a patch is coming. It might be 1 month or it might be 6 months. Given that time frame, it doesn't make sense to warn people too much about the Lances. After all, you can always just forge a Weapon that does +7 damage and replace the Lance when the patch comes. That wouldn't change how I would do the build in these cases because a big reason your loading up on Green Mana is to reach 100% spell resistance and for that, you need a high green mana capacity. The Lance merely takes advantage of that fact.

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Old 10-20-2007, 09:22 PM   #7
Wynn
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KGB people are reading your knight posts and making harder for us earth druids to win around here
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Old 10-20-2007, 09:35 PM   #8
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Wynn,

Sorry, I'm not doing it on purpose.

I just think the Knight is the most powerful class now for MP because of the value of Morale and how easy the Knight can increase it.

Plus the resistances need to be capped. I've talked to Steve about it and in a patch they'll probably be capped at something like 66% or 75% for a single color so that it's always at least possible to cast a spell.

KGb
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Old 10-20-2007, 10:04 PM   #9
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I was J/k

I think if morale scaled like the other skills it be fine
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Old 10-20-2007, 11:28 PM   #10
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@KGB

Thanks for the Knight info. I just started playing Puzzle Quest and for some reason I picked the Knight without knowing squat about the differences/benefits of the character classes. As I've started leveling up I was wondering what I should be focusing on so I don't end up gimping my Knight somewhere down the line. I wasn't quite sure about Morale until I read your post. I'll try out your strategy as soon as I finish perusing the forums. Now I feel like I have a plan instead of "hoping for the best by seeing what happens next". Thanks.
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