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Blackbit
05-04-2007, 06:50 PM
Hy!

It has passed a lot of time since my last visit ... I enjoied much joining the team giving ideas (trying at least) for the devolpment of WBC3 ... and well ... I hope it's true, that is starting the development of WBC4. I had to break the CD of WBC3 and WBC2, to stop playing the games. A lot of things to do ... very addictive those games ... too addictive. For me the best in RTS/RPG.

Well, some ideas:

- 3D engine ... I don't care about 3D personally, but it sells.
- Less races ... or at least more specialiced.
- Don't let all races learn all specialities.
- Less dragons or titans ... or whatever. I couldn't create powerfull dragons anyway. They cost too much and are too slow to produce. May be, keep titans and let dragons be a neutral race.
- I don't know if the newer system for upgrading the hero it's more enjoiable. I think I prefer the first system.

One of the things that I miss from games like Warcraft 3 is that the leveling and upgrading of the hero is almost linear, and gives no chance to "choose" really.

Keep making a story. I liked the style of WBC3 storyteller, but I found it too simple ... a lack of surprising ... mmm. Not the style of how it explains the story, but the story itself.

Anyway ... good luck to the team of infinite-interactive in the new challenge.

Cheers,

Blackbit
05-04-2007, 07:09 PM
I like very much, the realtime battles of Warhammer, a bit gory, but impressive. I know that it's difficult and it have not been done before in the WBC serie.

It would be good to force the hero upgrade maximum a pair of times by scenario, to eliminate the trainers.